
Computing and Future Interaction Technologies
Research
MRes
Overview
Application Timeline
Tuition
- Year 1
| Student categories | Study | |
|---|---|---|
| Full-time | Part-time | |
| EU | £21,850 | £10,950 |
| International | £21,850 | £10,950 |
| Wales | £4,800 | £2,400 |
| Scotland | £4,800 | £2,400 |
| England | £4,800 | £2,400 |
| Northern Ireland | £4,800 | £2,400 |
Requirements
Language requirements information is currently unavailable.
Modules
Modules is currently unavailable
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About
Programme Overview
The Research Masters in Future Interaction Technologies encourages a comprehensive approach to technology, focusing on both the development and analytical improvement of software and hardware.
FIT Lab Mission
Led by the Future Interaction Technology (FIT) Lab within the Computer Science department, the programme aims to:
- Explore advanced computer science applications.
- Make interaction technologies dependable, enjoyable, and effective.
Interaction technologies include:
- Mobile devices
- The web and web 2.0
- Implants
- Smart televisions
- Microwaves
- Ticket machines
- Navigational aids
The programme addresses significant challenges...
Subject Area Information
Sport technology is an interdisciplinary field that merges the principles of sports science with cutting-edge technological advancements to enhance athletic performance, improve training methodologies, and optimize sports management.
1. Introduction to Sport Technology
2. Biomechanics and Motion Analysis
3. Sports Data Analytics
4. Wearable Technology in Sports
5. Sports Equipment Design and Innovation
6. Virtual and Augmented Reality in Sports
7. Ethics and Legal Issues in Sport Technology
- Proficiency in using sport technology tools and software
- Ability to analyze and interpret sports performance data
- Knowledge of biomechanics and human movement
- Skills in designing and developing sports equipment and wearables
- Understanding of VR and AR applications in sports
- Awareness of ethical and legal issues in sport technology
Career
Graduates of sport technology programs can pursue a variety of careers that involve the integration of technology in sports to enhance performance and innovation.
Sports Technologist
Developing and implementing technology solutions for sports teams and organizations.
Performance Analyst
Analyzing athlete performance data to provide insights and recommendations.
Biomechanist
Studying human movement to improve athletic performance and reduce injury risk.
Product Designer
Creating innovative sports equipment and wearable devices.
Data Scientist
Specializing in sports analytics to support decision-making processes.
VR/AR Developer
Designing immersive experiences for training and fan engagement.
Sports Consultant
Advising on the integration of technology in sports programs and facilities.
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