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Computing

Computing, Engineering and Technology

Taught

MSc

  • Overview
  • Application Timeline
  • Tuition
  • Requirements
  • Modules
  • About
  • Subject Area Information
  • Career
  • Similar courses

Overview

The Master's in Computing program is tailored for graduates from non-computing backgrounds, starting in January with no prior experience required. It covers foundational topics like Python and web development, advancing to areas such as cyber security. Students develop essential skills and engage in a group project, preparing them for careers in top companies and public sector organizations.

Application Timeline

  1. January 1, 2026
    Start date
  2. June 24, 2026
    Today

Tuition

Whole course
Student categories Study
Full-time Part-time
England£11,775N/A
Northern Ireland£11,775N/A
Scotland£11,775N/A
Wales£11,775N/A
International£24,500N/A

Requirements

Entry Requirements:
Language Requirements

Language requirements information is currently unavailable.

Modules

Modules is currently unavailable

Please check back later for updates.

About

Program Introduction

If you’re a graduate from a non-computing discipline with an interest in digital technologies, our Master's in Computing is designed to expand your knowledge in Computing Science. This course starts in January and requires no prior computing experience.

Course Structure

The program begins with foundational topics including:

  • Python programming
  • Web development
  • Databases

Students can then focus on advanced areas such as:

  • Cyber security
  • Audio-visual processing

Skills Development

Throughout the course, students will develop essential transferable skills, including:

  • Communication
  • Critical thinking and reasoning
  • Problem
...

Subject Area Information

Creative computing is an interdisciplinary field that merges the principles of computer science with creative practices such as art, design, music, and storytelling. This discipline aims to equip students with both technical skills and creative thinking abilities, enabling them to innovate and create in the digital realm.

Typical Course Structure
  • 1. Introduction to Creative Computing

  • 2. Digital Art and Design

  • 3. Interactive Media

  • 4. Creative Coding

  • 5. Sound and Music Computing

  • 6. Virtual and Augmented Reality

Typical Skills Acquired
  • Basic programming
  • Problem-solving
  • Graphic design
  • 3D modeling
  • Animation
  • UX/UI design
  • Game development
  • Advanced coding
  • Algorithmic thinking
  • Audio programming
  • Sound design
  • VR/AR development
  • 3D graphics
  • Immersive experience design

Career

Graduates of creative computing programs can pursue a variety of careers that blend technology and creativity.

Potential Professions
  • Digital Artist

    Creating digital illustrations, animations, and interactive art.

  • Game Developer

    Designing and programming video games and interactive experiences.

  • UX/UI Designer

    Crafting user interfaces and experiences for digital products.

  • Multimedia Designer

    Developing content for websites, apps, and digital media.

  • VR/AR Developer

    Building virtual and augmented reality applications.

  • Sound Designer

    Creating audio effects and music for media and entertainment.

  • Creative Technologist

    Innovating at the intersection of art and technology, often in roles within advertising, media, and entertainment industries.

Similar courses

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Contact

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Norwich Research Park, Earlham Road, Norwich, NR4 7TJ
Get expert guidance

Enhance your academic journey with the help from our experts.

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